"A 3D shooting game occupying only 96 KB"
.kkrieger is a first-person shooter that will blow your mind when you try it out, especially if you've been told it only occupies 96KB. How do they really make the game work so well and be so rich in textures and effects?
The truth is that it is really amazing that in 96KB have included all the code, textures, geometry, sound ... There must be something wrong with it, and that is that in order to run all that, the game needs to generate it every time it starts. You'll need a good processor or some patience but then you'll enjoy the game like a dwarf.